Pablo Scagliotti
Games I worked On
Here you will find two sections containing my professional projects and my academic projects.
Professional games
Title: "De Mercenari: Wars of Lombardy"
Developer: Personal project
Released: TBA
Genre: Skirmish/Tactical Wargame
My contribution: Game Designer, Unity specialist, C# programmer
Year(s) I've been involved: 2024 - now
Title: "Simon the Sorcerer Origins"
Developer: Smallthing Studios
Released: TBA
Genre: Puzzle game
My contribution: QA specialist and Game Designer
Year(s) I've been involved: 2024
Academic Games
Title: "Peñaza: Honor y Caballería"
Released: 2023
Genre: Puzzle game
My contribution: Narrative Designer, Game Designer, and Level Designer
Year(s) I've been involved: 2023
Title: "Shots Aboard"
Released: 2022
Genre: FPS arena
My contribution: Game Designer, Level Designer, and 3D Artist
Year(s) I've been involved: 2022
Title: "Monkey Crusade"
Released: 2021
Genre: Beat 'em up
My contribution: Game Designer, Level Designer and 2D Artist
Year(s) I've been involved: 2021