top of page

Games I worked On

Here you will find two sections containing my professional projects and my academic projects.

Professional games

Title: "De Mercenari: Wars of Lombardy"

Developer: Personal project

Released: TBA

Genre: Skirmish/Tactical Wargame

My contribution: Game Designer, Unity specialist, C# programmer

Year(s) I've been involved: 2024 - now

Title: "Simon the Sorcerer Origins"

Developer: Smallthing Studios

Released: TBA

Genre: Puzzle game

My contribution: QA specialist and Game Designer

Year(s) I've been involved: 2024

Academic Games

Title: "Peñaza: Honor y Caballería"

Released: 2023

Genre: Puzzle game

My contribution: Narrative Designer, Game Designer, and Level Designer

Year(s) I've been involved: 2023

Title: "Shots Aboard"

Released: 2022

Genre: FPS arena

My contribution: Game Designer, Level Designer, and 3D Artist

Year(s) I've been involved: 2022

Title: "Monkey Crusade"

Released: 2021

Genre: Beat 'em up

My contribution: Game Designer, Level Designer and 2D Artist

Year(s) I've been involved: 2021

bottom of page